Mario Kart 8 Deluxe: a great console title is a handheld revelation
Mario 8 Kart Deluxe is set for release on April 28th and we’ve been fortunate enough to have spent around a week with the game now – and it’s an extremely impressive package. Graphical upgrades in terms of art assets are few and far between, but this release enhances one of Wii U’s very best titles – easily one of the best-looking games on Nintendo’s last machine. On top of that, a good amount of thought has gone into gameplay tweaks that subtly improve playability, and yes, there is additional ‘content’.
Technically, Switch pushes Mario Kart 8’s native resolution from 720p on Wii U up to a full 1080p while docked. The real party trick though, is that Nintendo’s new hardware can run this as a pure handheld experience, making it the most technically demanding Mario Kart game to ever run on a portable. You get the full-fat Mario Kart 8 experience on the go here, with no compromises bar resolution, which drops to native 720p – a pixel match for the Switch’s 6.2-inch IPS display. Image quality is otherwise unaltered and the frame-rate remains locked at 60fps, just as it is when docked.
Clearly, expanding Mario Kart 8’s features is the bigger focus for the development team though. Rather than radically retool the Wii U visuals, this new edition focuses mainly on bolstering the multiplayer elements of the title. Yes, at its core this is a port of the existing version, but with all tracks unlocked (including the DLC packs), while new content is introduced in the form of highly-requested battle modes – eight bespoke maps designed specifically for this part of the game. On top of that, you get twists on its gameplay too, with two item slots rather than one, and a new ultra mini-turbo. Essentially, that’s a third, more powerful speed boost that triggers pink sparks, after the blue and red stages.
Original Post By – Eurogamer