Katana ZERO Made Failure Cool

“When Katana ZERO released in April of this year, I found that its approach strayed deceptively far from the norm. On its surface, Katana ZERO may come across as a typical platform-based slasher, but it is much more. Devolver Digital’s neo-noir masterpiece is actually a lesson in appreciating your in-game failures, not a quest to reach the ending credits.” Craig Snyder (OnlySP)

Original Post By – N4G

 

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