All Walls Must Fall Review | GameGrin

Ryan Crocker from GameGrin writes, “All Walls Must Fall (henceforth known as AWMF, as I’ll be buggered if I’m typing that out over and over again) markets itself as a “tech-noir tactics” game. It features all the various bells and whistles you might expect from any game demanding the player employ “tactics” in order to progress – an isometric perspective, cover mechanic, real-time exploration with turn-based combat and, in a somewhat novel approach, the ability to manipulate time. It also includes a great many gay bars, conversations loaded with sexual innuendo and shirtless men jigging about to a throbbing electronic soundtrack. So… probably not something you’d give your ten-year-old nephew to play.”

Original Post By – N4G


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